A p2p single-host multi-client application inspired by the Jackbox games.
Demo at kvissleik.no
Source-code should be available at git.kvissleik.no
At the moment, playing games of Kvissleik requires the use of the Samspill signalling server.
npm ci --ignore-scripts
npm start
npm run build
npm run serve
In short: Pronounced "quiz-like"
The name is a Norwegian almost-word essentially meaning quiz-as-adjective-converted-to-noun (Quizzyness), but can also be intepreted as "quiz" + "playing around" (Quizplay). Among less literal interpretations, it sounds a bit like new-norwegian question-words like "kvifor" (Why) and "korleis" (How), and it evokes the feelings of the most common "-leik"-suffixed word: "kjærleik" (Love)
It is a nice sounding name with a lot of layers and a neat close-enough pronounciation in English as "Quiz-like", and according to internet searches it is not a real word, which makes it perfect for a name!
Kvissleik
Copyright (C) 2022 Siver K. Volle
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
- Reactive web framework through SolidJS
- WebRTC through SimplePeer
- Build and PWA with Vite
- Linted with ESLint
- Programmed mostly with Sublime Text
- Font is Fira Sans by Mozilla
- Inspired by the wonderful Jackbox games