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Wires

This is a simplistic spiderman-physics game based off of Double Wires. That game is definitely better, so probably play that instead.

Build

  1. Make sure you have SDL2 installed ($ brew install sdl2 on MacOS)
  2. Make sure you have SDL2_image installed ($ brew install sdl2_image on MacOS)
  3. Make sure you have other SDL2_* i havent mentioned that might happen (check compile errors...)
  4. $ stack build Will build the executable and put it in a folder specified by the output
  5. /that/exe/output/folder/wires should get it working...

If that does not work, then I need to fix the build process, because it should be that simple.

Goals

  • Recreate the wire physics
  • Have some sort of level system

Non Goals

  • Ragdoll physics

These goals are extremely flexible, so who knows what this will end up as...

Anyways, thanks for looking!

License

This game is free. As in beer and as in speech.

Licensed as BSD 3-clause, feel free to use this game however you would like, with attribution.

Thank you optional and heartily appreciated.

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Double-Wires inspired physics game in Haskell

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