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Releases: shrekshao/minimal-gltf-loader

v0.1.1: Some small changes and fixes

07 Nov 22:43
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  • Fix init of Node TRS (translation, rotation, scale) when it only has matrix data
  • Load extensions and extras as plain json
  • Renderer: animation selection list.

v0.1

27 Sep 19:05
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MinimalGLTFLoader support loading:

  • Accessors
  • Buffers
  • BufferViews
  • Images
  • Meshes
  • Nodes
  • Primitives
  • Samplers
  • Textures
  • Animations
  • Cameras
  • Materials
  • Skins
  • glTF (.gltf) with separate resources: .bin (geometry, animation, skins), .glsl (shaders), and image files

Comes together with a renderer example in raw WebGL 2 supporting:

  • PBR
  • IBL
  • Animation
  • Skin
  • BoundingBox

Things need to implement in the future

  • Interpolations
    • LINEAR
    • STEP
    • CATMULLROMSPLINE
    • CUBICSPLINE
  • Animation Morph Target (for the renderer example)
  • glTF (.gltf) with embedded resources
  • Binary glTF (.glb)