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An implementation of the FIX protocol (Financial Information Exchange).

Currently the implementation is pre-beta.

Install

npm install nodefix

Test {Server,Client}

You can run a test server:

node testFIXServer.js

then a test client, too:

node testFIXClient.js

Both programs should start communicating with each other. Wait a few seconds to see heart-beat messages fly by.

API

###Server:

var fix = require('fix');

var opt = {};
var server = fix.createServer(opt, function(session){

    session.on("logon", function(sender, target){ console.log("EVENT logon: "+ sender + ", " + target); });
    session.on("incomingmsg", function(sender,target,msg){ console.log("Server incomingmsg: "+ JSON.stringify(msg)); });
    session.on("outgoingmsg", function(sender,target,msg){ console.log("Server outgoingmsg: "+ JSON.stringify(msg)); });

});
server.listen(1234, "localhost", function(){});

Server events:

newacceptor (port)
Triggered on new connections from clients

Server methods:

write(sessionID, data)
Converts an associative array to a FIX message and sends it to the counter party with given comp ID
logoff(sessionID, reason)
Logs off a given comp ID
kill(sessionID, reason)
Ends connection of a given comp ID, without logging off

###Client:

var fix = require('fix');

var opt = {};
var client = fix.createClient("FIX.4.2", "initiator", "acceptor",opt);
client.connectAndLogon(1234,"localhost");

client.on("connect", function(){ console.log("EVENT connect"); });
client.on("end", function(){ console.log("EVENT end"); });
client.on("logon", function(sender, target){ console.log("EVENT logon: "+ sender + ", " + target); });
client.on("logoff", function(sender, target){ console.log("EVENT logoff: "+ sender + ", " + target); });
client.on("incomingmsg", function(sender,target,msg){ console.log("EVENT incomingmsg: "+ JSON.stringify(msg)); });
client.on("outgoingmsg", function(sender,target,msg){ console.log("EVENT outgoingmsg: "+ JSON.stringify(msg)); });

Client events:

newclient (version, sender, target, port, host)
Triggered on new connections to servers

Client methods:

write(data)
Converts an associative array to a FIX message and sends it to the counter party
logoff(reason)
Logs off connection
kill(reason)
Ends connection without logging off

###Common: Events commons to servers and clients:

connect (host, port, 'initiator' or 'acceptor')
Triggered on new connections
end (sender, target)
Triggered when connections end
error (err)
Triggered on error
logon (sender, target)
Triggered when new client completes logon
incomingmsg (sender, target, msg)
Triggered on messages coming over the network
outgoingmsg (sender, target, msg)
Triggered on messages going out to the network
incomingresync (sender, target, msg)
Triggered on messages coming over the network, which may have already been processed. Should not matter other than on re-connections
outgoingresync (sender, target, msg)
Triggered on messages going out to the network, which may have already been processed. Should not matter other than on re-connections

Not yet supported

  • Groups
  • Encryption

License

Copyright (C) 2011 by Shahbaz Chaudhary

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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FIX engine for node.js

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