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Language: GLSL
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C++ examples for the Vulkan graphics API
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.
Learn computer graphics by writing GPU shaders!
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
glsl photoshop blending modes. glslify formatted.
💿 Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
Interior mapping shader for Unity with a sample scene. This is provided as is, for learning purpose. You can use it freely for your personnal or commercial projects
This project demonstrates different cases when Unity has to break a batch while rendering.
Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.
An efficient texture-free GLSL procedural noise library
TexGraph public folder content with nodes json descriptors and shaders.