Highlights
- Pro
Stars
Bevy crate which uses a subset of CSS to update Bevy ECS components
Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals.
A wrapper for cargo to use creating games for the Playdate handheld gaming system.
A barely functional, wildly incomplete and basically undocumented Rust crate whose aim is to let you write Games for the Playdate handheld gaming system in Rust.
A self-hosted, single-user, ActivityPub powered microblog.
🌸 Run LLMs at home, BitTorrent-style. Fine-tuning and inference up to 10x faster than offloading
A fast and minimal framework for building agent-integrated systems
🚀 The leading Wasm Runtime supporting WASIX, WASI and Emscripten
Adds support for wasm/wat assets in Bevy, and enables easier scripting
Data-oriented and data-driven game engine written in Rust
A small rendering engine for creating 2d games with elm, based on WebGL.
Compiler for Elm, a functional language for reliable webapps.