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Report abuseLists (26)
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2D Platform
3d software
Attribute research
Research how attribute workAudio
Books
Collection
Documents
DOTS
ECS
Math
Mesh
ModResearch
networking
outside
PhotoshopScript
Sample to learn photoshop scriptPhysicss
Procedural
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Research
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simulator
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UnrealEngine
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Verlet integration
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Space exploration, trading, and combat game.
A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE.
A Unity DOTS framework for my personal projects
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
Blender glTF 2.0 importer and exporter
FBX exporter addon for Blender compatible with Unity's coordinate and scaling system.
A refreshingly simple data-driven game engine built in Rust
Template repository for creating plugins for IntelliJ Platform
Efficient glTF 3D import / export package for Unity
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
3D C++ Game Engine - yet another open source game engine
A simple lil demo showing a jobified physics system
Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
Flax Engine – multi-platform 3D game engine
glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.
Mesh optimization library that makes meshes smaller and faster to render
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
Documentation and articles for the Latios Framework for Unity's ECS
Unity cable component implementation similar to the Unreal Engine one based on verlet integration.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Basic cloth simulation using Verlet integration