Kinematics 3D with Laplacian Deformation
Implementation of a kinematic hierarchical model in processing (3D) using laplacian deformation.
This is an implementation in Processing of kinematic hierarchical model using a skeleton composed by hierarchical relations between joints as suggested in:
https://www.math.ucsd.edu/~sbuss/ResearchWeb/ikmethods/iksurvey.pdf
https://www.math.ucsd.edu/~sbuss/ResearchWeb/ikmethods/SdlsPaper.pdf
Additionally, it is used the Laplacian Operator to deform the vertices of the contour based on:
https://www.cs.berkeley.edu/~jrs/meshpapers/SCOLARS.pdf
Example videos: