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Introduction

This library is a collection of template hacks to access private members. Why would you need this? Testing. There are some cases when we want to test a class, but we can't or don't want to modify it. The reasons behind that might be the following:

  • It is part of a third-party software package and
    • Our build system would overwrite the changes we made
    • We don't want to maintain our version
  • Touching the internals would require a tremendous amount of recompilation of client codes, which might not be desired.

Why not use #define private public? Because that's undefined behavior. The C++ standard states that the relative order of members in a class with different access specifiers is undefined.

Usage

class A {
  int m_i = 3;
  int m_f(int p) { return 14 * p; }
};

template struct access_private::access<&A::m_i>;

void foo() {
  A a;
  auto &i = access_private::accessor<"m_i">(a);
  assert(i == 3);
}

template struct access_private::access<&A::m_f>;

void bar() {
  A a;
  auto res = access_private::accessor<"m_f">(a, 3);
  assert(res == 42);
}
  • You can call private member and static private functions, overloaded functions without macro keeping noexcept signature.
  • You can also access static private variables without macro.
  • You can invoke private operators, conversion operators and variadic functions without macro.
  • You can invoke private constructors and the destructor.
  • You can invoke private member functions with the default arguments.
  • You can get private derived class addresses.
  • You can get lambda's captured variables.

For DETAILED USAGE and EXAMPLES, please take a look at test.cpp and new_tests.cpp!

How does it work?

The ISO C++ standard specifies that there is no access check in case of explicit template instantiations (C++14 / 14.7.2 para 12). We can exploit this by defining a static pointer to a member (or a friend function), which holds (returns) the address of the private member. References:

Limitations

  • We cannot access private reference members. (See this issue.) On clang this could be solved.
  • On MSVC, we cannot call private constructors/destructors, we cannot access the default arguments of the private functions, and we can get limited only the private base class address (is_pointer_interconvertible_base_of with reinterpret_cast). (See issue 1 issue 2.)
  • On GCC, we can get limited only the private base class address (is_pointer_interconvertible_base_of with reinterpret_cast). (See this issue.)
  • On Clang, we cannot get lambda's captured variables, because of the implementation: the captured variables are unnamed implicit members.
  • We have a link-time error in case of only in-class declared const static variables if used as reference/pointer (or in debug build). That's because we'd take the address of that, and if that is not defined (i.e. the compiler does a compile-time insert of the const value), we'd have an undefined symbol. This can be workarounded with macro.

Compilers

I have done tests for the following compilers:

  • LLVM version 16
  • GCC
    • 13.2
    • 12.3
  • MSVC

Test code is compiled with -std=c++20.

Notes

There is a C++ standard issue that says:

Stateful metaprogramming via friend injection techniques should be ill-formed

The ::access_private::accessor_t<...> template class implements a friend function get(), which is used after the class definition. I am not sure, however, if that issue has been ever fixed.

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Access private members and statics of a C++ class

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