- Osaka, Japan
- https://sazameki.jp/
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unity-rolling-pi Public
Calculate mathematical PI constant by rolling two balls
C# UpdatedNov 18, 2018 -
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cpp_udp-communication-sample Public
C++によるUDP通信の実装サンプル(Xcode / Visual Studio対応)
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cpp_tcp-communication-sample Public
C++によるTCP通信の実装サンプル(Xcode / Visual Studio対応)
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unity_tcp-udp-receive-sample Public
UnityでTCP/UDPのメッセージを受信するサンプル
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mac_camera-capture-sample Public
This sample shows how to use AV Foundation power to capture image frames from FaceTime HD camera.
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mac_image-filter-gallery Public
A sample code to show how to use Core Image filters effectively.
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mac_osx10.8-glbase-sample Public
How to use OpenGL 3.2 Core Profile on Mac OS X 10.8
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mac_cocoa-browser-air-2 Public
Cocoa Browser Air for Mac App Store
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mac_opengl3.2-sample Public
This sample shows how to use OpenGL 3.2 Core Profile in Mac OS X 10.7
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mac_ios_karakuri2 Public
C++ Game Framework for iOS and Mac OS X (2D and 3D)
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mac_ios_karakuri Public
A sophisticated 2D/3D game framework for Mac OS X and iPhone.
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mac_docset-maker-2 Public
Document producing tool from comments on header files.
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mac_docset-maker Public
A simple tool to make DocSets from your codes for Xcode and Cocoa Browser Air.
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ios_opengl-texture-loader Public
Sazameki OpenGL Texture Loader for iPhone (Supports alpha value correction, optimized PNG files and PVRTC files)
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objc_json-parser Public
Sazameki JSON Parser written in Objective-C (Mac OS X / iPhone)
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