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This Module contains all the core functionality required for using Ready Player Me avatars in Unity, including avatar loading and creation
Real time interactive streaming digital human
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Intelligence development framework in python for your product like Apple Intelligence
Find your trading edge, using the fastest engine for backtesting, algorithmic trading, and research.
A bitcoin trading bot written in node - https://gekko.wizb.it/
Automated Binance trading bot - Trade multiple cryptocurrencies. Buy low/sell high with Grid Trading. Integrated with TradingView technical analysis
Lean Algorithmic Trading Engine by QuantConnect (Python, C#)
Code for Machine Learning for Algorithmic Trading, 2nd edition.
Zipline, a Pythonic Algorithmic Trading Library
Algorithmic trading and quantitative trading open source platform to develop trading robots (stock markets, forex, crypto, bitcoins, and options).
Automated cryptocurrency trading bot
Python Backtesting library for trading strategies
Free, open-source crypto trading bot, automated bitcoin / cryptocurrency trading software, algorithmic trading bots. Visually design your crypto trading bot, leveraging an integrated charting syste…
Unity- Design-Patterns Based On Unity2019.3
Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidance
A set of examples around pytorch in Vision, Text, Reinforcement Learning, etc.
Zero encoding extreme performance binary serializer for C# and Unity.
An esay-to-use image downloading and caching library for Unity
CacheManager is an open source caching abstraction layer for .NET written in C#. It supports various cache providers and implements many advanced features.
🌟 The Multi-Agent Framework: First AI Software Company, Towards Natural Language Programming
A realistic & physically based human skin shader
This respository contains the code for AVID: Any-Length Video Inpainting with Diffusion Model.
E-books collected according to Milo Yip's learning path
This is a chain programming style callback System for Animator of Unity ,await /async supported
A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data.