Skip to content
View sapsari's full-sized avatar

Block or report sapsari

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

C# 4,080 393 Updated Oct 2, 2024

Lightning-fast and Zero Allocation Tween Library for Unity.

C# 727 59 Updated May 12, 2024

Official C# support for Visual Studio Code

TypeScript 2,852 670 Updated Oct 2, 2024

A Unity DOTS framework for my personal projects

C# 908 77 Updated Sep 30, 2024

Extremely fast LINQ aggregation operations implementation optimized by Burst Compiler

C# 203 12 Updated Mar 21, 2024

(Unity3D) Test multiplayer without building

C# 4,663 322 Updated Jun 16, 2024

High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.

C# 882 34 Updated Sep 14, 2024

Displays information about Blueprint assets in Visual Studio via CodeLens.

C# 14 3 Updated Jul 18, 2023

Extremely fast, GC-free and customizable tween library implemented with Unity ECS

C# 457 25 Updated Jun 16, 2024

One framework for creating powerful cross-platform games.

C# 11,360 2,910 Updated Oct 1, 2024

Asset Bundle Extractor

C++ 3,614 467 Updated Dec 31, 2023

Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.

C# 357 24 Updated Oct 2, 2024

Unity Inspector Graph Tool

C# 73 2 Updated Jan 13, 2024

Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results

C# 1,525 111 Updated Sep 26, 2024

Generic UI for card games like Hearthstone, Magic Arena and Slay the Spire...

C# 446 102 Updated Apr 17, 2021

A library for patching, replacing and decorating .NET and Mono methods during runtime

C# 5,209 488 Updated Jun 4, 2024

Library to create Roslyn AdhocWorkspaces from old-style .NET solutions and projects

C# 8 3 Updated Feb 26, 2021

Produce NuPkg files that have .NET Reference assemblies as resources

C# 99 15 Updated Sep 19, 2024

PolySharp provides generated, source-only polyfills for C# language features, to easily use all runtime-agnostic features downlevel. Add a reference, set your C# version to latest and have fun! 🚀

C# 1,768 46 Updated Dec 18, 2023

A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time

C# 3,268 225 Updated Sep 3, 2024

A bullet hell engine for Unity.

C# 75 13 Updated Apr 18, 2024

A repo for upcoming changes to extensibility in Visual Studio, the new extensibility model, and language server protocol.

C# 367 46 Updated Sep 25, 2024

A fully dynamic planar navmesh for Unity supporting agents of any size

C# 469 50 Updated Dec 7, 2022

Experimental tools and libraries for reading and analyzing Unity data files.

C# 554 48 Updated Aug 13, 2024

Gems of Unity Labs for our user-base.

C# 713 54 Updated Mar 1, 2023

A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files

HLSL 564 97 Updated Apr 20, 2024

Roslyn code analyzer to find method usages on scenes

C# 9 1 Updated Nov 11, 2018

Rosalina is a code generation tool for Unity's UI documents. It generates C# code-behind script based on a UXML template.

C# 134 18 Updated Mar 3, 2024

A couple of attributes that help disabling Domain Reloading in Unity easier

C# 184 11 Updated Jul 8, 2024
Next