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forked from enyo/opentip

Opentip is an open source javascript tooltip based on the protoype framework.

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Opentip

Opentip is a free opensource Java-Script tooltip class.

Features

It supports:

  • Stems (little pointers)
  • Automatic content download with AJAX
  • Different styles
  • Automatic repositioning of the tooltip if it's not in the viewport of the browser anymore
  • All kind of triggers (The tooltip can be triggered by mouse over, click, form submit,... everything you can think of really)
  • CSS3 Animations
  • Well tested, with over 200 unit tests

As of Version 2.0 Opentip does no longer depend on Prototype. You can choose any adapter you want so you can work with the framework of your choice.

Supported frameworks are:

If you want to contribute, please read on in the contribute file. If you are migrating from version 1.x please refer to the migration section

Build status

Master Build Status

Develop Build Status

Installation

jQuery, Prototype, Native

Just download lib/opentip.js and lib/adapter.FRAMEWORK.js and include them in this order. You can also take the already minified and combined files in the downloads/ folder.

Component

The easiest and recommended way to install opentip is with component. Just add enyo/opentip as dependency in your component.json and rebuild it.

Simply requiring opentip then activates the tooltips: require "opentip";

Ender

If you prefer ender as package manager just install it like this:

$ ender build opentip

Bower

Another package manager supported is bower:

$ bower install opentip

You should include opentip's CSS as well. It's in css/opentip.css. (Except for component of course which automatically bundles the css.)


If you want to work it with <=IE8, you have to include excanvas as well. Please refer to the installation guide.

Usage

Version 2.4.6

With HTML data attributes:

<div data-ot="Tooltip content" data-ot-show-on="click">Click me</div>

or with the Javascript API:

$('elementId').opentip('Content', { showOn: "click", ...options... });

For the complete documentation please visit www.opentip.org.

Future plans

  • Become library independant. I'm currently working on extracting all prototype functionality, so I can switch library easily. The next library I'll support will be jquery, and then mootools.

  • Add more skins.

  • Add cooler loading animation.

  • Implement unit tests.

If you have ideas, please contact me!

Contribute

Please refer to the CONTRIBUTING readme.

Migrating from Opentip 1.x to 2.x

Those are the major changes you should look out for when migrating from 1.x to 2.x:

  • There's no Tip or Tips object anymore. Everything is done through Opentip

  • The recommend way to create opentips now is to call new Opentip(element, content, title, options), or with the framework of your choice (eg, ender: $("#my-div").opentip(content, title options))

  • The instantiation of new tips inside an event (eg: onclick, onmouseover) is no longer supported! This would create new opentips everytime the event is fired.

  • Opentip.debugging = true; does no longer exist. Use Opentip.debug = true;

  • Positions are no longer of the weird form [ "left", "top" ] but simply strings like "top left" or "right"

  • stem.size has been dropped in favor of stem.length and stem.base

  • Most of the design is now done in JS since the whole thing is a canvas now.

  • The way close buttons are defined has completely changed. Please refer to the docs for more information.

Tagging

Tagging in this project is done with my tag script.

Authors