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Showing results

SteamOS session compositing window manager

C++ 3,031 199 Updated Sep 21, 2024

A collection of innocent cubes, to freak out your engine, or not. If not you may receive the "deccer-cubes-approval" role on our discord."

42 5 Updated Oct 11, 2023

A 3D scene editor, aimed at letting people create worlds and scenes at their will.

C++ 17 3 Updated May 27, 2022

A multiplayer mod for BONELAB.

C# 123 45 Updated Sep 26, 2024

A cool-headed display transform

Rust 330 10 Updated Feb 22, 2023

Hotham is a tool for creating incredible standalone VR games.

Rust 386 28 Updated Mar 4, 2024

The New Generation of OFToast.

GDScript 5 2 Updated Mar 16, 2023

Mesh optimization library that makes meshes smaller and faster to render

C++ 5,558 478 Updated Oct 2, 2024

Combustion engine simulator that generates realistic audio.

C++ 8,669 786 Updated Jun 17, 2024

A repo containing several methods for near eye gaze tracking in HMDs

Python 359 20 Updated Feb 15, 2024

An ImGui wrapper for .NET.

C# 1,869 305 Updated Aug 1, 2024

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 59,856 10,181 Updated Oct 2, 2024

fastest text uwuifier in the west

Rust 1,357 41 Updated Jan 2, 2024

A single-file, immediate-mode sequencer widget for C++17, Dear ImGui and EnTT

C++ 232 22 Updated Sep 17, 2024

Vim-fork focused on extensibility and usability

Vim Script 82,156 5,610 Updated Oct 2, 2024

Mesh parameterization / UV unwrapping library

C++ 2,029 219 Updated Jun 16, 2024

C++ examples for the Vulkan graphics API

GLSL 10,241 2,029 Updated Sep 16, 2024

An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.

C# 2,328 355 Updated Mar 13, 2023

Multiplatform 3D game engine.

C++ 40 11 Updated Oct 2, 2024

A common standard for tangent space used in baking tools to produce normal maps.

C 246 31 Updated Jul 20, 2024

Open-Source OpenXR C++ language projection

C++ 39 16 Updated Sep 5, 2024

The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

C# 2,379 473 Updated Sep 30, 2024

An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.

C++ 1,371 112 Updated Oct 30, 2021

Unity il2cpp reverse engineer

C# 6,931 1,367 Updated Aug 18, 2024