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  • University of Waterloo
  • Waterloo, Ontario, Canada
  • 06:59 (UTC -04:00)
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Code for paper "Stabler Neo-Hookean Simulation: Absolute Eigenvalue Filtering for Projected Newton", SIGGRAPH 2024

C++ 11 3 Updated Jun 11, 2024

A lightweight, fast, and accurate solver for grid-based ferrofluid simulations (2D Ver.)

C++ 5 1 Updated May 9, 2024

VectorAdam for Rotation Equivariant Geometry Optimization

Jupyter Notebook 106 5 Updated Oct 28, 2022

Source Code for "N-BVH: Neural ray queries with bounding volume hierarchies" (SIGGRAPH 2024)

C++ 85 3 Updated May 19, 2024

A header-only C++ library for k nearest neighbor search with Eigen3.

C++ 50 5 Updated Oct 2, 2021

Sparse volume compute and rendering on NVIDIA GPUs

C 662 144 Updated Oct 31, 2022

mantaflow is an open-source framework targeted at fluid simulation research in Computer Graphics and Machine Learning.

C++ 131 25 Updated May 17, 2021

A C++/CUDA library to efficiently compute neighborhood information on the GPU for 3D point clouds within a fixed radius.

Cuda 88 24 Updated May 5, 2024

Filter-adapted Spatiotemporal Sampling for Real-Time Rendering

C++ 105 10 Updated May 13, 2024
C++ 176 14 Updated Jan 22, 2024

A quick implementation of MLFLIP

C++ 48 8 Updated Apr 18, 2019
Jupyter Notebook 3 Updated Jun 24, 2024

arXiv LaTeX Cleaner: Easily clean the LaTeX code of your paper to submit to arXiv

Python 4,990 316 Updated Jun 27, 2024

C++ Fixed Containers

C++ 347 29 Updated Jun 20, 2024
C++ 3 Updated May 9, 2021

Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh

C++ 152 11 Updated Mar 14, 2024

Discrete shell energy, and its derivatives and Hessian.

C++ 54 15 Updated Oct 23, 2023

A set of reusable functions to integrate IPC into an existing simulation.

C++ 203 30 Updated Jun 12, 2024

Source Code for SIGGRAPH 2023 Paper "Parameter-space ReSTIR for Differentiable and Inverse Rendering"

C++ 49 5 Updated Aug 11, 2023

Grid-Free Monte Carlo PDE solvers

C++ 105 7 Updated Apr 1, 2024

Extension of pbrt-v3 implementing the SIGGRAPH NA 2023 paper "A Practical Walk-on-Boundary Method for Boundary Value Problems"

C++ 14 Updated Jul 26, 2023

Author's implementation of SIGGRAPH 2023 paper, "A Practical Walk-on-Boundary Method for Boundary Value Problems."

Cuda 47 4 Updated Oct 3, 2023

Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…

C++ 2,771 158 Updated Jun 27, 2024

Automatic Differentiation in Geometry Processing Made Simple

C++ 356 16 Updated Jan 3, 2024

Simple didactic code + tutorial for the Walk on Stars (WoSt) algorithm

TeX 68 4 Updated Jun 17, 2023

PENN code for NeurIPS 2022

Python 32 1 Updated Jan 11, 2023
C++ 230 51 Updated May 29, 2024

Fit low-dimensional subspaces to physical systems with neural networks (SIGGRAPH 2023)

Python 145 14 Updated May 5, 2023
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