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  • University of Waterloo
  • Waterloo, Ontario, Canada
  • 03:00 (UTC -04:00)
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98 stars written in C++
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Productive, portable, and performant GPU programming in Python.

C++ 25,179 2,266 Updated Aug 9, 2024

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

C++ 12,314 2,853 Updated Aug 8, 2024

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

C++ 6,093 393 Updated Aug 9, 2024

Universal Scene Description

C++ 5,806 1,166 Updated Aug 10, 2024

Simple MPL-2.0-licensed C++ geometry processing library.

C++ 4,491 1,127 Updated Jul 18, 2024

Matplot++: A C++ Graphics Library for Data Visualization 📊🗾

C++ 4,153 318 Updated Apr 10, 2024

Lightning fast C++/CUDA neural network framework

C++ 3,601 444 Updated Jul 31, 2024

Model-based design and verification for robotics.

C++ 3,208 1,251 Updated Aug 10, 2024

Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…

C++ 2,916 164 Updated Aug 9, 2024

Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

C++ 2,793 204 Updated Feb 21, 2024

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

C++ 2,776 417 Updated Feb 17, 2024

NVIDIA PhysX SDK

C++ 2,454 335 Updated Jul 24, 2024

High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)

C++ 2,336 317 Updated Feb 23, 2022

nanoflann: a C++11 header-only library for Nearest Neighbor (NN) search with KD-trees

C++ 2,172 485 Updated Jul 27, 2024

Mitsuba 2: A Retargetable Forward and Inverse Renderer

C++ 2,042 267 Updated Aug 22, 2022

PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.

C++ 1,875 357 Updated Jul 10, 2024

Geometry Processing Library for Python

C++ 1,868 357 Updated Aug 8, 2024

THIS MIRROR IS DEPRECATED -- New url: https://gitlab.com/libeigen/eigen

C++ 1,788 551 Updated Apr 17, 2022

a programming library with geometric algorithms

C++ 1,776 121 Updated Aug 10, 2024

A C++ & Python viewer for 3D data like meshes and point clouds

C++ 1,718 183 Updated Aug 6, 2024

automatic differentiation made easier for C++

C++ 1,599 169 Updated Jul 18, 2024

SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.

C++ 1,539 283 Updated Mar 6, 2024

Poisson Surface Reconstruction

C++ 1,519 423 Updated Jul 30, 2024

Flexible Collision Library

C++ 1,366 416 Updated Jun 29, 2024

A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data

C++ 1,323 238 Updated Jul 16, 2024

stdgpu: Efficient STL-like Data Structures on the GPU

C++ 1,135 80 Updated Aug 8, 2024

The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning of triangle meshes

C++ 1,091 354 Updated Aug 10, 2024

Applied 3D geometry in C++, with a focus on surface meshes.

C++ 1,031 145 Updated Aug 9, 2024

💬 Portable GUI dialogs library, C++11, single-header

C++ 1,021 96 Updated Mar 13, 2024

A modern C++ BVH construction and traversal library

C++ 887 85 Updated Jul 8, 2024
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