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Showing results
Text 23 28 Updated Jul 12, 2024

Converts Imperator: Rome saves into Crusader Kings III mods

C# 24 20 Updated Jul 13, 2024

Geometry objects and functions for Go

Go 54 15 Updated Jun 4, 2024

Extended parallel image convolution library for Go

Go 43 6 Updated Aug 18, 2020
Go 82 47 Updated Jul 1, 2024

A project to show how to create maps procedurally in Unity using layered perlin noise.

C# 45 7 Updated Aug 10, 2020

Cairo in Go: vector to raster, SVG, PDF, EPS, WASM, OpenGL, Gio, etc.

Go 1,460 98 Updated Jul 11, 2024

Tailscale Android Client

Kotlin 910 456 Updated Jul 12, 2024

Experimentation with Gio ui

Go 5 2 Updated May 6, 2020

Web application generating interactive and highly customizable maps

JavaScript 4,367 623 Updated Jul 12, 2024

Go Language Library for SVG generation

Go 2,128 168 Updated Dec 9, 2022

Steve Fortune's algorithm to compute Voronoi diagrams written in golang

Go 49 15 Updated Jan 13, 2020

Fast Delaunay triangulation implemented in Go.

Go 115 16 Updated Mar 21, 2023

Google Earth Enterprise - Open Source

C++ 2,658 882 Updated Jan 4, 2023

Easings / animations for gioui

Go 14 3 Updated Jun 14, 2020

Canvas API built with Gio

Go 137 15 Updated Jul 12, 2024

This is the reincarnation of my gophergala/golab: a 2D labyrinth game.

Go 27 3 Updated Nov 28, 2023

A pure Go game engine

Go 1,526 84 Updated Jul 10, 2024

Types and utilities for working with 2d geometry in Golang

Go 864 101 Updated Jan 29, 2024

S2 geometry library in Go

Go 1,649 179 Updated Jul 19, 2023

Ebitengine - A dead simple 2D game engine for Go

Go 10,425 635 Updated Jul 12, 2024

Extra features used on top of Ebiten by HajimeHoshi

Go 20 4 Updated Aug 7, 2021