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Johnicholas / MicroPather
Forked from leethomason/MicroPatherMicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existing code. MicroPather focuses on being a path finding engine…
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
A uGUI based console to see debug messages and execute commands during gameplay in Unity
rehen / GameFramework
Forked from EllanJiang/GameFrameworkThis is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…
rehen / FancyScrollView
Forked from setchi/FancyScrollView[Unity] A scrollview component that can implement highly flexible animations.
rehen / InjectFix
Forked from Tencent/InjectFixInjectFix is a hot-fix solution library for Unity