Stars
Grand Theft Auto: Vice City Open Source port to C#
lightweight terrain tool for unity3d
Runtime Monitoring is an easy way for you to monitor the value or state of custom C# members during runtime. Just add the 'Monitor' attribute to a field, property, event, method or even class and g…
Unity引擎C++接口 | Unity Engine C++ API | Mono/il2cpp | 支持 Windows, Android, Linux, IOS, HarmonyOS | Game Cheat | 游戏作弊
Rehosted scripts from the defunct (or maybe just down temporarily?) Unity community wiki.
A simple implementation of authoritative movement on top of unet
Quake-style multiplayer FPS demo that integrates a number of modern netcode techniques for quality of gameplay.
An Integrated Obfuscation & Protection Scheme for Unity Project(Mono & IL2CPP)
Road System is unity package to procedural roads generation.
Shellcode to load an appended Dll
Open source reimplementation of GTA San Andreas game engine in Unity
A run-time API resolver for IL2CPP Unity.
A categorized collection of awesome opensource unity3d repos
Extension BuildMaps for AssetBundles Browser
Provides an efficient allocation free async/await integration for Unity.
Zero-allocation string formatting for .NET.
Lightweight toolset for creating concurrent networking systems for multiplayer games
C++ buffer class that allows you to write a stream of individual bits and bytes
An example on how to create a FPS game with Darkrift 2
Add a Quake-like console to your Unity3D project.