The goal of cub3d is to make something using raycasting like Wolfenstein 3D.
this project is part of the common core of 42 and was done in collaboration with @Fborroto.
read Subject for more info
To utilize Cub3d
follow these steps:
- Clone the repository:
git clone https://github.com/redadoo/Cub3d.git
- enter Cub3d Folder
cd Cub3d/
- compile
make
- play
make play
-
WASD to move.
-
esc to quit.
-
move the mouse to rotate camera.