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A networking library to make multiplayer games for the Bevy game engine
Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.
Low-friction experiments for the bevy_editor
A fast entity component system (ECS) for C & C++
Rust implementation of "Ray Tracing In One Weekend" by Peter Shirley
A bunch of links to blog posts, articles, videos, etc for learning Rust
Server/Client network library for multiplayer games with authentication and connection management made with Rust
Polyline Rendering for Bevy
A high performance rust-powered UI layout library
A collection about rust gamedev resources.
Simple profiler scopes for wgpu using timer queries
Safe and rich Rust wrapper around the Vulkan API
A tiny software renderer written in Rust.
Blazingly fast path based retained layout engine for Bevy entities, built around vanilla Bevy ECS.
Bevypunk is a recreation of Cyberpunk UI in Bevy using Bevy-Lunex. This project showcases advanced workflow and complex use of Bevy-Lunex library.
Integrate the Bevy engine into existing iOS / Android apps.
Tactical 2D shooter in fishy pixels style. Made with Rust-lang 🦀 and Bevy 🪶
Bevy Simple Portals is a Bevy game engine plugin aimed to create portals.
A cross-platform, OpenGL terminal emulator.