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Releases: rbjaxter/budhud

budhud - Stable (2408_01)

06 Aug 03:53
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August budhud release

What's Changed (2408_01)

  • Fixed mispositioned "players waiting to play" label in arena modes by @Kruphixx in #489
  • Fixed item popup in Mann Co. Catalog by @Kruphixx in #491
  • Updated bh_player_healthcross_inset.res and README links. by @PeanutKarver in #494
  • MVM & Arena fixes by @Kruphixx in #495
  • Fixes for CTF hybrid maps (ctf_haarp, ctf_crasher) by @Kruphixx in #496
  • Improve support for setup via #users/custom by @qkeitoe in #500
  • Add Finnish translation by @Rorriis in #504
  • Improvements to Match Summary by @qkeitoe in #505
  • Russian translations improvements by @qkeitoe in #511
  • Create @ MOVE THIS WHOLE FOLDER INTO _ENABLED NOT JUST THE FILES.txt by @PeanutKarver in #516
  • Improvements to menu_thumb_missing fix by @qkeitoe in #512
  • Refixed bh_player_healthcross_inset.res (Alternative Pin Version) by @PeanutKarver in #515
  • Rename bh_player_uberbox.res file name by @PeanutKarver in #517
  • Ultimate (?) fix for lingering health/ammo animations (courtesy of peaches) by @qkeitoe in #525
  • Fix globalchat.res from breaking on 1600x900 by @PeanutKarver in #526
  • Probably other things

New Contributors

Full Changelog: 2406_02...2408_1

budhud - Stable (2406_02)

07 Jun 01:51
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June budhud release (pretend this was uploaded on June 1st)

6/7 Hotfix (2406_02)

  • Fixed uber colors in jay's customization
  • Fixed stats screen custom image

What's Changed (2406_01)

  • Add ability to color item meters
  • Add more granularity to uber meter/label (can color & animate them separately)
  • Clean up depleting health customization, add it to tournament spectator UI
  • Fix Eureka Effect Pip Boy UI
  • Fix health_dead appearance (bug wasn't present in last release, but came with commits in between)
  • Fix broken mvm victory screen (bug wasn't present in last release, but came with commits in between)
  • Miscellaneous material VTFs and VMTs file cleanup

Full Changelog: 2404_01...2406_02

budhud - Stable (2404_01)

20 Apr 05:15
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This is the April budhud release. I believe previous versions of budhud still work fine even after the 64 bit tf2 update, but I'm releasing this anyways so people are aware.

What's Changed

  • Switch default budhud bg to one that's unused in TF files
  • Improve depleting health display for buffed players
  • Speedometer customization improvements
  • Fix font ranges in clientscheme
  • Make map vote bigger for community servers with multiple map choices
  • Add mvm fallback button (courtesy of fellen)
  • bh_menu_defaultbackground smissmas tweak by @Kruphixx in #470
  • update the powershell script to check for new tf2 x64_test executable by @TechnoSL in #474

Full Changelog: 2403_01...2404_01

budhud - Stable (2403_01)

02 Mar 04:59
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March budhud stable release.

What's Changed

  • Fix link by @cooolbros in #467
  • Update shell script links
  • Add TFCharacterImage to default menu customization
  • Remove vgui for spellbook entries (closes #468)
  • #base to itempanel in spectator/spectatortournament (#465)
  • Remove image from mainmenuoverride customization (#464)

Full Changelog: 2402_01...2403_01

budhud - Stable (2402_01)

04 Feb 20:59
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February budhud stable release.

What's Changed

  • Add customization to get default TF2 main menu background
  • Improve warpaint inspect/apply UI
  • Fix MvM revive dialog
  • Add chat_polish translation (thanks to @GitesHubisz)

Full Changelog: 2312_01...2402_01

budhud - Stable (2312_01)

09 Dec 18:04
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Small December release to fix a small issue.

What's Changed

  • Fix jay's #user customization TargetID appearing incorrectly
    • If you would like to fix this on your end, simply go into custom\budhud\#users\jayhyunpae\resource\ui\targetid.res, find SpectatorGUIHealth near the top, and change the value of "tall" under that from 40 to 18.

Full Changelog: 2311_01...2312_01

budhud - Stable (2311_01)

04 Nov 19:58
834a63f
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November budhud stable release.

What's Changed

  • Add "depleting health" TargetID customization (enabled by default)
    • To remove, move the bh_targetid_depleting folder out of budhud\#customization\_enabled
  • Update material locations
  • Misc file cleanup

Full Changelog: 2310_01...2311_01

budhud - Stable (2310_01)

01 Oct 07:10
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October budhud stable release. Mostly minor fixes, so no need to update from last unless you see something that really matters to you below.

What's Changed

  • Tons of budhud Updater.ps1 PowerShell script improvements/clean up/etc
  • Possible fix for rare matchmaking panel overlap (mvm, etc)
  • Updated close captions configs/files to latest and adjust positioning
  • Adjusted set style positioning so the end of the slider bar doesn't overlap with the item
  • Nudged shield icon so it aligns properly
  • Cleaned up countdown timer animations in casual/competitive to be more fluid and consistent (and also out of the way)
  • Added "reload hud" button to main menu (used to fix HUD issues)
  • Fixed weird behavior on the paint kit apply UI
  • Adjusted scrollbar appearance in MOTD and friend's list
  • Cleaned up Player Destruction HUD a bit
  • Added chat_japanese.txt translation (thanks @hibibibi22)

Full Changelog: 2307_01...2310_01

budhud - Stable (2307_01)

11 Aug 16:11
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July budhud stable release.

Since this is the first release, the below changes go ALL DA WAY BACK. I've debated using releases for a while now, since they're the only real way you can get an idea of download statistics.

What's Changed

New Contributors

Full Changelog: https://github.com/rbjaxter/budhud/commits/2307_01