Player Connect also known as a Reporting System which can be implemented inside your Godot Game and with ease. it uses Godot's HTTPRequest node to send Calls to Discord's Webhook.. and so in whichever channel your webhook is.. it will send the data to that specific channel.. please keep in mind don't share your webhook url to the public. it would lead to disasters
Credits where due, I've used AI's help to accomplish some tasks and couldn't tell it scrapped code from a fellow godot user who already had something like this made.. Original Repo By ASecondGuy: https://github.com/ASecondGuy/BugReporter
p.s: works only in Godot Version 4.3 and above
Well, as you can see with this code, i make alot of spaghetti code.. if you still wanna help and make this a better tool for everyone you can help contributing so everyone can take advantage of this tool more..
it's CC0, so no credit is required but appreciated.. Please dont reframe it as your own and sell it.. Thanks