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[RLlib] Don't add a cpu to bundle for learner when using gpu (#35529) #35676

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@avnishn avnishn commented May 23, 2023

solves #35409

Prevent fragmentation of resources by not placing gpus
with cpus in bundles for the learner workers, making it
so that an actor that requires only cpu does not
potentially take a bundle that has both a cpu and gpu.

The long term fix will be to allow the specification
of placement group bundle index via tune and ray train.

Signed-off-by: avnishn [email protected]

Why are these changes needed?

Related issue number

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  • I've signed off every commit(by using the -s flag, i.e., git commit -s) in this PR.
  • I've run scripts/format.sh to lint the changes in this PR.
  • I've included any doc changes needed for https://docs.ray.io/en/master/.
    • I've added any new APIs to the API Reference. For example, if I added a
      method in Tune, I've added it in doc/source/tune/api/ under the
      corresponding .rst file.
  • I've made sure the tests are passing. Note that there might be a few flaky tests, see the recent failures at https://flakey-tests.ray.io/
  • Testing Strategy
    • Unit tests
    • Release tests
    • This PR is not tested :(

…ject#35529)

solves ray-project#35409

Prevent fragmentation of resources by not placing gpus
with cpus in bundles for the learner workers, making it
so that an actor that requires only cpu does not
potentially take a bundle that has both a cpu and gpu.

The long term fix will be to allow the specification
of placement group bundle index via tune and ray train.

Signed-off-by: avnishn <[email protected]>
@ArturNiederfahrenhorst ArturNiederfahrenhorst merged commit 372f1a6 into ray-project:releases/2.5.0 May 24, 2023
1 of 2 checks passed
glennmoy pushed a commit to beacon-biosignals/ray that referenced this pull request Sep 26, 2023
…ject#35529) (ray-project#35676)

solves ray-project#35409

Prevent fragmentation of resources by not placing gpus
with cpus in bundles for the learner workers, making it
so that an actor that requires only cpu does not
potentially take a bundle that has both a cpu and gpu.

The long term fix will be to allow the specification
of placement group bundle index via tune and ray train.

Signed-off-by: avnishn <[email protected]>
glennmoy pushed a commit to beacon-biosignals/ray that referenced this pull request Sep 26, 2023
…ject#35529) (ray-project#35676)

solves ray-project#35409

Prevent fragmentation of resources by not placing gpus
with cpus in bundles for the learner workers, making it
so that an actor that requires only cpu does not
potentially take a bundle that has both a cpu and gpu.

The long term fix will be to allow the specification
of placement group bundle index via tune and ray train.

Signed-off-by: avnishn <[email protected]>
glennmoy pushed a commit to beacon-biosignals/ray that referenced this pull request Sep 26, 2023
…ject#35529) (ray-project#35676)

solves ray-project#35409

Prevent fragmentation of resources by not placing gpus
with cpus in bundles for the learner workers, making it
so that an actor that requires only cpu does not
potentially take a bundle that has both a cpu and gpu.

The long term fix will be to allow the specification
of placement group bundle index via tune and ray train.

Signed-off-by: avnishn <[email protected]>
glennmoy pushed a commit to beacon-biosignals/ray that referenced this pull request Sep 26, 2023
…ject#35529) (ray-project#35676)

solves ray-project#35409

Prevent fragmentation of resources by not placing gpus
with cpus in bundles for the learner workers, making it
so that an actor that requires only cpu does not
potentially take a bundle that has both a cpu and gpu.

The long term fix will be to allow the specification
of placement group bundle index via tune and ray train.

Signed-off-by: avnishn <[email protected]>
glennmoy pushed a commit to beacon-biosignals/ray that referenced this pull request Sep 26, 2023
…ject#35529) (ray-project#35676)

solves ray-project#35409

Prevent fragmentation of resources by not placing gpus
with cpus in bundles for the learner workers, making it
so that an actor that requires only cpu does not
potentially take a bundle that has both a cpu and gpu.

The long term fix will be to allow the specification
of placement group bundle index via tune and ray train.

Signed-off-by: avnishn <[email protected]>
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[Core, RLlib] Multi GPU RLlib experiment is unable to be scheduled.
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