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HPCG benchmark based on ROCm platform

C++ 35 18 Updated Jun 24, 2024

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

C++ 2,999 671 Updated Jul 25, 2024

KTX (Khronos Texture) Library and Tools

C 840 223 Updated Jul 24, 2024

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

C# 3,942 379 Updated Jul 22, 2024

A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.

C++ 759 47 Updated Feb 1, 2022

A Vulkan renderer written from scratch on stream

C++ 1,236 70 Updated Jul 9, 2024

Table Maker for Modern C++

C++ 1,859 134 Updated Jul 4, 2024

Utility library for converting data+materials to/from VulkanSceneGraph

C 63 39 Updated Jul 24, 2024

Peridynamics with the Cabana library

C++ 13 6 Updated Jul 25, 2024

SYCL Benchmark Suite

C++ 56 30 Updated Jul 11, 2024

書籍「DirectX12の魔導書」のサンプルプログラム

C++ 251 67 Updated Feb 24, 2024

A toy physically based GPU path tracer (C++/OpenGL/GLSL)

C++ 1,793 171 Updated Feb 9, 2024

Lighthouse 2 framework for real-time ray tracing

C++ 827 83 Updated Apr 26, 2024

VSCode extension to lint GLSL shading language files

TypeScript 77 11 Updated Jun 13, 2024

A beautiful stack trace pretty printer for C++

C++ 3,674 467 Updated Jun 24, 2024

Open-Source Vulkan C++ API

C++ 3,024 303 Updated Jul 23, 2024

An AMR code for compressible reacting flow simulations

C++ 156 71 Updated Jul 24, 2024

Vulkan best practice for mobile developers

C++ 648 66 Updated Apr 20, 2021

Highly efficient Plasma Accelerator Emulation, quasistatic particle-in-cell code

C++ 48 14 Updated Jul 24, 2024
C++ 143 53 Updated Jun 27, 2024

Vulkan benchmark

C++ 177 32 Updated Jul 17, 2024

Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs

C++ 1,272 193 Updated Jun 19, 2024

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

C++ 1,131 118 Updated May 29, 2022

Model reduction library with an emphasis on large scale parallelism and linear subspace methods

C++ 198 36 Updated Jul 22, 2024

My toy engine, mainly for rendering experiment and prototyping.

C++ 199 17 Updated Jul 20, 2024

A collection of physics databases and implementation code for use with the Pele suite of of codes

C++ 53 49 Updated Jul 23, 2024

Stochastic Screen Space Reflections (SSSR)

C 278 33 Updated Sep 5, 2022

A Comprehensive Roadmap to Mathematics

1,997 190 Updated Jun 17, 2024

Rendergraph-based graphics engine written in C++ using DirectX12

C++ 391 24 Updated Jul 24, 2024
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