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[FEA] Add sparse LOBPCG solver #1081

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Add update on the main iteration loop
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lowener committed Apr 19, 2023
commit 03c1760ba6c755346ed68effe7ab7a27f100b770
4 changes: 2 additions & 2 deletions cpp/include/raft/linalg/gemv.cuh
Original file line number Diff line number Diff line change
Expand Up @@ -233,8 +233,8 @@ void gemv(raft::device_resources const& handle,
* @tparam LayoutPolicyZ layout of Z
* @param[in] handle raft handle
* @param[in] A input raft::device_matrix_view of size (M, N)
* @param[in] x input raft::device_matrix_view of size (N, 1) if A is raft::col_major, else (M, 1)
* @param[out] y output raft::device_matrix_view of size (M, 1) if A is raft::col_major, else (N, 1)
* @param[in] x input raft::device_vector_view of size (N, 1) if A is raft::col_major, else (M, 1)
* @param[out] y output raft::device_vector_view of size (M, 1) if A is raft::col_major, else (N, 1)
* @param[in] alpha optional raft::host_scalar_view or raft::device_scalar_view, default 1.0
* @param[in] beta optional raft::host_scalar_view or raft::device_scalar_view, default 0.0
*/
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