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Various experiments on making a dungeon crawling game with haXe. Nothing really worthy, just learning HaXe and implementing roguelike-related algorithms in haXe. I'm also using and testing Ash entity-component framework that I have ported from ActionScript 3 (see https://github.com/nadako/Ash-HaXe).
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Various experiments on dungeon crawling with haXe
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- Haxe 100.0%