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Single-file-header, stripped-down version of the heatshrink decompression algorithm.

C 21 Updated Jun 19, 2024

raw zlib data utility + tinfl single-file-header, geared for embedded environments

C 12 Updated Jun 17, 2024

NanoDrive Pro is a VGM and s98 player for YM2608 and YM2151 works with Longan Nano.

C 18 1 Updated Sep 16, 2023

A replacement for FreeRTOS vTaskDelay with subtick granularity

C 6 Updated Apr 10, 2024

ESP32-S3 Pinout Quick Guide

189 17 Updated Jul 17, 2024

The smallest public printf implementation for its feature set.

C++ 589 40 Updated Jul 19, 2024

An RP2040-based ROM emulator

C++ 136 14 Updated Jun 15, 2024

Website for pid.codes

SCSS 473 772 Updated Jul 24, 2024
Java 226 25 Updated Dec 25, 2021

Example & test of the Low-Density Parity-Check (LDPC) code algorithm

C 2 Updated Apr 23, 2022

Collection of PsyQ basic examples NOT using libgs

C 133 10 Updated Mar 28, 2022

Collection of Memory Card files and save exports from PS1 Underground Downloads

5 Updated May 30, 2021

(Almost bare). Disables ESP32 watchdog timer, and stops interrupts on Core1 allowing time-critical GPIO interrupts, bit banging, etc.

C 3 1 Updated Nov 11, 2021

Backblaze Reed-Solomon Implementation in Java

Java 742 153 Updated Sep 2, 2023

Collection of PlayStation 1 tests for emulator development

C++ 60 11 Updated Mar 5, 2023

The PCSX-Redux project is a collection of tools, research, hardware design, and libraries aiming at development and reverse engineering on the PlayStation 1. The core product itself, PCSX-Redux, is…

C++ 605 93 Updated Jul 25, 2024

Mod-free Playstation 1 Bootdisc + Firmware with Import Player for Xplorer, Action Replay and Caetla-Compatibles

172 7 Updated Sep 22, 2022

ESP32: 3 Million external Interrupts per Second

38 7 Updated Jan 28, 2020

A port of the original xenogc to the atmega328

C 7 Updated Mar 12, 2022

PsNee implementation for the ESP32

C 9 3 Updated Feb 12, 2020

PlayStation 1 Will Never Die - Topic set on 2014-05-04

C 40 3 Updated Apr 16, 2023

A homebrew software suite for video game consoles developed to help in the evaluation of upscalers, upscan converters, line doublers and of course TV processing of 240p video. The Wii and Dreamcast…

C 222 29 Updated Jul 26, 2024

The most powerful open source SDK for the PS1 (as far as open source PS1 SDKs go). Not recommended for beginner use.

C 784 64 Updated May 4, 2024

What happens when you rip the ESP8266's stable clock source out from under it's feet?

C 81 13 Updated Jan 26, 2019

Attempt to verilog Implementation of Playstation 1 (PSX) chips.

C++ 105 13 Updated May 9, 2021

Library for the Si5351 clock generator IC in the Arduino environment

C++ 229 94 Updated Nov 18, 2023

Converter for SerialDebug. Convert standard Serial.prints to SerialDebug library

Java 13 2 Updated Mar 23, 2019
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