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Underbar

This project was written in the same spirit as JavaScript Koans, and thusly uses the Mocha Test Suite to facilitate a TDD approach to learning. It walks you through a reimplementation of underscore.js, a popular collection of useful functions authored by Jeremy Ashkenas.

Links and Resources

Some quick notes that may come in handy:

  • As you work through these functions, you may sometimes have questions about what arguments they take, or about how they work (their interface). If the inline comments don't clarify these questions, it's a good idea to reference the official library's documentation.
  • Many of the functions operate on "collections." They can take both arrays or objects as their arguments and you need to be able to handle both cases.
    • You can use Array.isArray(obj) to find out whether an object is an array.
    • You can use obj.length to test if something is either a string or an array.
  • Javascript has a built-in Math object that provides some very useful functions. You can read up on them here.
  • Within a function, you can use the arguments keyword to access all the parameters that were passed in--even if they aren't named in the function definition. This is useful if you don't know how many arguments are going to be passed in in advance.
    • You can count the arguments by using arguments.length and access each argument using arguments[i].
    • The arguments object is very similar to an array, but note that it does not support most array functions (such as slice or push). You can read more about this here.
  • If you have an array myParameters and would like to call a function myFunction using the elements in the array as parameters, you can use myFunction.apply(context, myParameters). The first parameter, context, is the execution context for your function call. From inside myFunction, you can access it as this. For this exercise, you can just pass null for context. If you're curious, you can read more in the documentation for apply.

Goals

As is, the repository is missing code for most of the functions. It's your job to fix the library by implementing them. The functions are split in two sections, with a separate test suite for each.

The files in the spec directory contain the test suites. Your goal is to get all the tests to pass by implementing the missing functions. Run all the tests by opening SpecRunner.html in your browser.

The file src/underbar.js contains function definitions and explanations for the following functions (italicized functions are solved for you). Implement each of the functions by making all of the tests pass:

Part I:

  • identity
  • first
  • last
  • each
  • indexOf
  • filter
  • reject
  • uniq
  • map
  • pluck
  • reduce

Part II:

  • contains
  • every
  • some
  • extend
  • defaults
  • once
  • memoize
  • delay
  • shuffle

Extra Credit:

  • invoke
  • sortBy
  • zip
  • flatten
  • intersection
  • difference
  • throttle

Note: Some browsers provide built-in functions--including forEach, map, reduce and filter--that replicate the functionality of some of the functions you will implement. Don't use them to implement your functions.

Throttle

There's one function that is a little more complicated, so we've included some more context to help you along.

_.throttle(func, wait): Wrap a function func so that it can be called at most once within a period of wait milliseconds. This is useful for throttling access to expensive APIs or to drawing routines in a video game. Let's see how it's used:

var counter = 0;
var increment = function() {
  return counter += 1;
};

// Create a function called throttledIncrement. This function can be called at
// most once every 100ms
var throttledIncrement = _.throttle(increment, 100);

throttledIncrement(); // return 1; `counter` should now be 1
throttledIncrement(); // return 1; schedule `increment()` call in 100ms
throttledIncrement(); // return 1; should do nothing

// Wait 100 ms; `increment` is called
  • Arguments passed to the throttled function should be passed to the original function.
  • The throttled function should always return the most recently returned value of the original function.
  • If the wait period is 100ms and the function was last called 30ms ago, another call to the throttled function should schedule a call for 0ms after the wait period is over.

Extra Extra Credit

  • Download the real underscore.js implementation and test suite, and try to understand how it works. A great way to do this is to break parts of the code and see which tests fail.
  • Compare your implementations to the ones in the real library. Notice that this assignment has stripped out some complexity from the original library; notice where these changes have been made, and try to understand what edge cases the original library is handling that your functions aren't.
  • Notice that the real underscore.js uses an object named breaker. Look through the source and understand what this is doing, and how it optimizes some of the functions.

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