Stars
A free online book on the theory and algorithms of physics-based simulations. To make a contribution, please submit pull requests on the mdbook-src repository (not this one), or directly contact th…
A cross-platform implementation of various reaction-diffusion systems and PDEs.
Create beautiful diagrams just by typing notation in plain text.
A native, user-mode, multi-process, graphical debugger.
Source code release for the apEx demotool, actively used for releases between 2014 and 2023
Dagor Engine and Tools source code from Gaijin Games KFT
The Herd toolsuite to deal with .cat memory models (version 7.xx)
A hackable Chiptune Audio Workstation. https://bintracker.org
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
SwissGL is a minimalistic wrapper on top of WebGL2 JS API. It's designed to reduce the amount of boilerplate code required to manage GLSL shaders, textures and framebuffers when making procedural v…
The development repository for the deal.II finite element library
MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.
A Lisp interpreter implemented in Conway's Game of Life
A free and strong UCI chess engine
Python snippets for Ghidra's Program and Decompiler APIs
Play lunar lander in you windows file copy dialog
Probabilistic language based on pattern matching and constraint propagation, 153 examples
Fonts generated from original bitmaps from Atari 8bit computers
UC Berkeley's software and documentation for Breakthrough Listen data
Archive of the Coding Train website (first version)
Decompilation of The Legend of Zelda: Ocarina of Time