A GameVerse project, PteroNode Panel is a continuation and adaptation of both the Pterodactyl Panel and Kubectyl, modified for enhanced compatibility with Kubernetes environments.
Please note that PteroNode is pre-release software and may contain bugs or potentially corrupt data. It should not be used in a production environment without thorough testing. Use at your own risk! Be sure to back up all files and database content before using.
PteroNode aims to integrate the robust game server management capabilities of Pterodactyl with the scalable and resilient infrastructure of Kubernetes, offering:
- Faster and more efficient workload management with fewer skill requirements.
- Support for Kubernetes multi-cluster environments.
This initiative continues the work started with Kubectyl, advancing it within the Kubernetes ecosystem to provide an optimized and flexible server management solution.
- Get additional help via Discord
We are grateful for the support and contributions from our community and sponsors, helping us to grow and improve.
Interested in becoming a sponsor?
Report any issues encountered or contribute by submitting merge requests.
PteroNode is a continuation of both Pterodactyl® and Kubectyl, with copyrights originally held by Dane Everitt and the respective contributors from 2015 to 2022.
Code released under the MIT License.