A websocket protocol-based server-side module.
Implementation based on weboskcet protocol.
Through the inheritance BaseWSRequestHandler
class and overrides the method
method.
Use the do_Send
method to send data. Use the do_Receive
method to receive data
import sys
from Webss.webss import BaseWSRequestHandler
from socketserver import ThreadingTCPServer
class SimpleWSRequestHandler(BaseWSRequestHandler):
def method(self):
print(self.do_Receive())
self.do_Send('I receive the message')
def test(HandlerClass=SimpleWSRequestHandler, protocol="HTTP/1.1", port=8000, bind="127.0.0.1"):
server_address = (bind, port)
HandlerClass.protocol_version = protocol
with ThreadingTCPServer(server_address, HandlerClass) as httpd:
sa = httpd.socket.getsockname()
serve_message = "Serving HTTP on {host} port {port} (https://{host}:{port}/) ..."
print(serve_message.format(host=sa[0], port=sa[1]))
try:
httpd.serve_forever()
except KeyboardInterrupt:
print("\nKeyboard interrupt received, exiting.")
sys.exit(0)
test()
var ws = new WebSocket('ws:https://127.0.0.1:8000');
ws.onopen = function(evt) {
console.log('Connection open ...');
ws.send('Hello WebSockets!');
};
ws.onmessage = function(evt) {
console.log('Received Message: ' + evt.data);
ws.close();
};
ws.onclose = function(evt) {
console.log('Connection closed.');
};
Results screenshot