Nowadays we can see more and more use cases of canvas object model (hence COM): one good example is a word processor whose all render logic is reflected within drawn pixels. Think of COM as a, however not perfect, but starter boilerplate that strives to help you understand what is Canvas Object Model paradigm as a whole;
npm ci && npx vite serve --open
- Text detection integration;
- Control characters (hereinafter referred to as "chars" for "characters") is grey-listing switch statement-based control flow for various print characters : we don't want literal chars such as "Enter", "Shift", etc. be raw-printed on the screen;
- Text selection with
Konva.Transformer
; - Text cursor see commit, line:56;