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tldraw / draw-fast
Forked from fal-ai-community/tldraw-falFast Lane, an open-source arbitrage protocol, allows any user to perform arbitrage between Bancor ecosystem protocols and external exchanges and redirect arbitrage profits back to the protocol.
A quick example of how one can "synchronize" a 3d scene across multiple windows using three.js and localStorage
In this tutorial repository you will learn how to make NavMeshAgents surround a target instead of blindly chasing to the center point of their target at a customizable radius.
Learn how to make AI calculate an intercept path for a moving target.
Central Repository for the Epoch 0 coursework and quizzes. Contains all the content, cross-referenced and linked.
Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution
Production-Grade Container Scheduling and Management
Reldens - You can make it - Open Source MMORPG Platform
A curated list of awesome Ethereum security references
Opera blockchain protocol secured by the Lachesis consensus algorithm
"No Modern Videogame Has This Technology" I recreated the world famous Tom Clancy water "physics"
A bunch of custom passes made for HDRP
Quake-style multiplayer FPS demo that integrates a number of modern netcode techniques for quality of gameplay.
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, me…
A framework for the development, testing and evaluation of broad phase collision detection algorithms
A Unified Framework for Rigid Body Dynamics, Master's thesis, Helmut Garstenauer, 2006
A stylized water shader (and material presets) for Unity.
Fast Delaunay triangulation of 2D points implemented in C#.
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
Full projects from my Unity tutorial videos