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🛰️ A versatile WebRTC pre-compiled Android library that reflects the recent WebRTC updates to facilitate real-time video chat for Android and Compose.

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WebRTC Android by Stream


License API Build Status Stream Feeds

🛰️ WebRTC Android is Google's WebRTC pre-compiled library for Android by Stream. It reflects the recent WebRTC Protocol updates to facilitate real-time video chat using functional UI components, Kotlin extensions for Android, and Compose.

Agenda

Since Google no longer supported the WebRTC library for Android for many years (even JCenter has been shut down, so the library is not available now), we decided to build our own pre-compiled WebRTC core library that reflects recent WebRTC commits with some improvements.

Who's Using WebRTC Android?

👉 Check out who's using WebRTC Android.

📱 Use Cases

You can see the use cases of this library in the repositories below:

  • stream-video-android: 📲 An official Android Video SDK by Stream, which consists of versatile Core + Compose UI component libraries that allow you to build video calling, audio room, and, live streaming apps based on Webrtc running on Stream's global edge network.
  • webrtc-in-jetpack-compose: 📱 This project demonstrates WebRTC protocol to facilitate real-time video communications with Jetpack Compose.

✍️ Technical Content

If you want to have a better grasp of how WebRTC works, such as basic concepts of WebRTC, relevant terminologies, and how to establish a peer-to-peer connection and communicate with the signaling server in Android, check out the articles below:

🛥 Stream Chat and Voice & Video Calling SDK

Stream Video SDK for Compose is the official Android SDK for Stream Video, a service for building video calls, audio rooms, and live-streaming applications. Stream's versatile Video SDK has been built with this webrtc-android library, and you can check out the tutorials below if you want to get more information.

Download

Maven Central

Gradle

Add the below dependency to your module's build.gradle file:

dependencies {
    implementation "io.getstream:stream-webrtc-android:1.1.1"
}

SNAPSHOT

See how to import the snapshot

Including the SNAPSHOT

Snapshots of the current development version of AvatarView are available, which track the latest versions.

To import snapshot versions on your project, add the code snippet below on your gradle file.

repositories {
   maven { url 'https://oss.sonatype.org/content/repositories/snapshots/' }
}

Next, add the below dependency to your module's build.gradle file.

dependencies {
    implementation "io.getstream:stream-webrtc-android:1.1.2-SNAPSHOT"
}

Usages

Once you import this library, you can use all of the org.webrtc packge functions, such as org.webrtc.PeerConnection and org.webrtc.VideoTrack. For more information, you can check out the API references for WebRTC packages.

Here are the most commonly used APIs in the WebRTC library, and you can reference the documentation below:

  • PeerConnection: Provides methods to create and set an SDP offer/answer, add ICE candidates, potentially connect to a remote peer, monitor the connection, and close the connection once it’s no longer needed.
  • PeerConnectionFactory: Create a PeerConnection instance.
  • EglBase: Holds EGL state and utility methods for handling an egl 1.0 EGLContext, an EGLDisplay, and an EGLSurface.
  • VideoTrack: Manages multiple VideoSink objects, which receive a stream of video frames in real-time and it allows you to control the VideoSink objects, such as adding, removing, enabling, and disabling.
  • VideoSource: Used to create video tracks and add VideoProcessor, which is a lightweight abstraction for an object that can receive video frames, process them, and pass them on to another object.
  • AudioTrack: Manages multiple AudioSink objects, which receive a stream of video frames in real-time and it allows you to control the AudioSink objects, such as adding, removing, enabling, and disabling.
  • AudioSource: Used to create audio tracks.
  • MediaStreamTrack: Java wrapper for a C++ MediaStreamTrackInterface.
  • IceCandidate: Representation of a single ICE Candidate, mirroring IceCandidateInterface in the C++ API.
  • SessionDescription: Description of an RFC 4566 Session. SDPs are passed as serialized Strings in Java-land and are materialized to SessionDescriptionInterface as appropriate in the JNI layer.
  • SurfaceViewRenderer: Display the video stream on a SurfaceView.
  • Camera2Capturer: The Camera2Capturer class is used to provide video frames for a VideoTrack (typically local) from the provided cameraId. Camera2Capturer must be run on devices Build.VERSION_CODES.LOLLIPOP or higher.
  • Camera2Enumerator

If you want to learn more about building a video chat application for Android using WebRTC, check out the blog post below:

WebRTC for UI Components

Maven Central

Stream WebRTC Android supports some useful UI components for WebRTC, such as VideoTextureViewRenderer. First, add the dependency below to your module's build.gradle file:

dependencies {
    implementation "io.getstream:stream-webrtc-android-ui:$version"
}

VideoTextureViewRenderer

VideoTextureViewRenderer is a custom TextureView that implements VideoSink and SurfaceTextureListener.

Usually, you can use SurfaceViewRenderer to display real-time video streams on a layout if you need a simple video call screen without overlaying video frames over another one. However, it might not work well as you expect if you suppose to need to design a complex video call screen, such as one video call layout should overlay another video call layout, such as the example below:

Screenshot

For this case, we'd recommend you use VideoTextureViewRenderer like the example below:

<io.getstream.webrtc.android.ui.VideoTextureViewRenderer
    android:id="@+id/participantVideoRenderer"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
 />

You can add or remove VideoTrack like the below:

videoTrack.video.addSink(participantVideoRenderer)
videoTrack.video.removeSink(participantVideoRenderer)

WebRTC for Jetpack Compose

Maven Central

Stream WebRTC Android supports some Jetpack Compose components for WebRTC, such as VideoRenderer and FloatingVideoRenderer. First, add the dependency below to your module's build.gradle file:

dependencies {
    implementation "io.getstream:stream-webrtc-android-compose:$version"
}

VideoRenderer

VideoRenderer is a composable function that renders a single video track in Jetpack Compose.

VideoRenderer(
    videoTrack = remoteVideoTrack,
    modifier = Modifier.fillMaxSize()
    eglBaseContext = eglBaseContext,
    rendererEvents = rendererEvents
)

You can observe the rendering state changes by giving RendererEvents interface like the below:

val rendererEvents = object : RendererEvents {
      override fun onFirstFrameRendered() { .. }
      override fun onFrameResolutionChanged(videoWidth: Int, videoHeight: Int, rotation: Int) { .. }
}

FloatingVideoRenderer

FloatingVideoRenderer represents a floating item that features a participant video, usually the local participant. You can use this composable function to overlay a single video track on another, and users can move the floating video track with user interactions.

You can use FloatingVideoRenderer with VideoRenderer like the example below:

var parentSize: IntSize by remember { mutableStateOf(IntSize(0, 0)) }

if (remoteVideoTrack != null) {
  VideoRenderer(
    videoTrack = remoteVideoTrack,
    modifier = Modifier
      .fillMaxSize()
      .onSizeChanged { parentSize = it },
    eglBaseContext = eglBaseContext,
    rendererEvents = rendererEvents
  )
}

if (localVideoTrack != null) {
  FloatingVideoRenderer(
    modifier = Modifier
      .size(width = 150.dp, height = 210.dp)
      .clip(RoundedCornerShape(16.dp))
      .align(Alignment.TopEnd),
    videoTrack = localVideoTrack,
    parentBounds = parentSize,
    paddingValues = PaddingValues(0.dp),
    eglBaseContext = eglBaseContexteglBaseContext,
    rendererEvents = rendererEvents
  )
}

WebRTC KTX

Maven Central

Stream WebRTC Android supports some useful extensions for WebRTC based on Kotlin's Coroutines. First, add the dependency below to your module's build.gradle file:

dependencies {
    implementation "io.getstream:stream-webrtc-android-ktx:$version"
}

addRtcIceCandidate

addRtcIceCandidate is a suspend function that allows you to add a given IceCandidate to a PeerConnection. So you can add an IceCandidate to a PeerConnection as Coroutines-style, not callback-style.

pendingIceMutex.withLock {
    pendingIceCandidates.forEach { iceCandidate ->
        connection.addRtcIceCandidate(iceCandidate)
    }
    pendingIceCandidates.clear()
}

createSessionDescription

You can create a SessionDescription, which delegates SdpObserver with Coroutines styles:

suspend fun createAnswer(): Result<SessionDescription> {
  return createSessionDescription { sdpObserver -> connection.createAnswer(sdpObserver, mediaConstraints) }
}

Instructions for Setting Up Chromium Dev Tool

This is an instruction for setting up Chromium Dev Tool if you need to compile the WebRTC core library by yourself with this project.

Chromium Dev Tools

  • You need to set up depot tools to build & fetch Chromium codebase.

  • You should fetch the chromium WebRTC repository from the Google's repository against HEAD commits.

Screenshot 2023-02-08 at 11 47 14 AM

Note: Chromium WebRTC core libraries can be bulit only in Linux OS. Every step takes its own time based on the machine specs and internet speed, so make sure every step is completed without interruption.

You need to set up AWS instance (pre-requiests):

  • Ubuntu 14.04 LTS (trusty with EoL April 2022)
  • 8 GB memory ram
  • At least 50 GB HDD/SSD storage

To compile the pre-built WebRTC library for Android, you must follow the steps below: