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A modern C++ wrapper library for SDL2 in order to improve type-safety, memory safety and overall ease-of-use.
Original sources and binaries for Supermon+64 V1.2 by Jim Butterfield
FunkyFr3sh / cnc-ddraw
Forked from mvdhout1992/cnc-ddrawGDI, OpenGL and Direct3D 9 re-implementation of the DirectDraw API for classic 2D games for better compatibility with Windows 2000, XP, Vista, 7, 8, 10, 11, Wine (Linux/macOS/Android) and Virtual M…
Advanced DXTc texture compression and transcoding library
A procedural geometry generation library for C++11
A simple and easy-to-use immediate-mode gui library
A simple and easy-to-use library to enjoy videogames programming
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64
Cross-platform GPU-oriented C++ application/game framework
Real-time software rasterizer written in C++ with windowing and model loading support.
Collection of examples for OpenGL: Perlin noise, ambient occlusion, shadow mapping, water reflection and others
A simple math library for games and computer graphics. Compatible with both C and C++. Public domain and easy to modify.
A multithreaded C++ program that uses raytracing and photon mapping to render photorealistic images of 3D environments
😎 A curated list of 3D graphics libraries and resources
A collection of tools, libraries, and tests for Vulkan shader compilation.
MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.
Software rendering engine with PBR. Built from scratch on C++.
OpenGL 4 Shading Language Cookbook - Third Edition, published by Packt
Dagor Engine and Tools source code from Gaijin Games KFT
Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. Th…