The polyPod is a personal data store and privacy-preserving runtime environment for privacy-conscious computations. It executes Features; small, sandboxed JavaScript applications that can be launched by the user and interact with their personal data.
It is still under heavy development, and some aspects are missing or unrefined. For more on the vision please read the polyPod whitepaper.
To better understand the architecture, have a look at docs/architecture.md, and to understand how we are planning to evolve the code base, see docs/tech-roadmap.md.
- platform: The polyPod platform
- features: polyPod Features
- feature-utils: Utilities used by Features
- assets: Assets shared across the polyPod and Features
- build: The build logic
- dev-utils: Utilities used at build time
The main thing you need is Node.js version 16.x or newer.
In order to build for Android or iOS (see below), have a look at the requirements in platform/core/README.md, which is needed for both, and then platform/android/README.md or platform/ios/README.ms respectively.
The polyPod runs on several platforms. You can control which platforms to build
for using the POLYPOD_BUILD_PLATFORMS
environment variable.
Regardless of what you set it to, even if you don't set it, podjs will always be built - which is sufficient to run and develop Features.
In order to build the polyPod for other platforms, set POLYPOD_BUILD_PLATFORMS
to one of the following values:
all
android
ios
If you're on Windows, please follow the steps in dev-utils/windows first.
In general, you just need to run:
$ ./build.js
(Yes, we have a custom build script, you can read more about why here if you're curious.)
This will build the platform independent code, including all the bundled Features, as well as podjs, a browser-based implementation of the polyPod.
After this you can build the platform (e.g. android or ios), or try one of the Features (e.g. features/example).
To run the tests, just execute:
$ ./build.js test
We've defined some helpful aliases you might enjoy:
$ . dev-utils/scripts/env.sh
Linting is done via tools configured at the top level (root) directory.
To run the linter:
$ ./build.js lint
Please note that this won't trigger tests or linting for non-JS code, for example android.
If linting reveals some error, they can be fixed with
$ ./build.js lintfix
Although just doing the linting will reveal the rules, there are a couple of sources for this configuration:
.editorconfig
for general editor configuration..eslintrc.cjs
for specific JS/TS linting rules.
For a complete overview, see docs/README.md.
Ongoing development is happening in the main
branch. We aim to keep it stable
at all times, but it is not as thoroughly tested as our releases. This is the
branch to make contributions against.
We prepare releases in the release
branch. If no release is in progress, it
reflects the state of the last release we made.
Please read the SECURITY
document on how to report potential
security vulnerabilities in polyPod and where to find polypoly's Vulnerability
Disclosure Policy.
Please see CONTRIBUTING.md
.
Copyright © 2021-2022 pc polypoly coop SCE mbH
Licensed under the GNU General Public License, Version 3. Please see the LICENSE document for details and a copy of the license.
License information of 3rd party components is available in the 3rd-party-licenses/ directory.
- polypoly® is a registered trademark of polypoly Enterprise GmbH and pc polypoly coop SCE mbH
- polyPod® is a registered trademark of pc polypoly coop SCE mbH
- polyPedia® is a registered trademark of polypoly Foundation gGmbH