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Insights: pixijs/pixijs
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1 Release published by 1 person
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v8.2.2
published
Jul 5, 2024
23 Pull requests merged by 7 people
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fix: Text padding
#10697 merged
Jul 9, 2024 -
fix: Shader issue which caused msdf text rendering to break
#10696 merged
Jul 9, 2024 -
chore: make validateRenderable nonoptional
#10715 merged
Jul 9, 2024 -
chore: remove instructionSet parameter from updateRenderable
#10714 merged
Jul 9, 2024 -
fix: Batch Pooling
#10711 merged
Jul 9, 2024 -
fix: _didLocalTransformChangeId check
#10707 merged
Jul 9, 2024 -
fix: maxTextures argument of generateTextureBatchBit
#10705 merged
Jul 9, 2024 -
fix: texture matrix calculation
#10704 merged
Jul 9, 2024 -
fix: Ellipse#getBounds ignoring out parameter
#10717 merged
Jul 9, 2024 -
fix: Filter constructor blendMode option
#10686 merged
Jul 9, 2024 -
fix: BatchGeometry location
#10699 merged
Jul 9, 2024 -
fix: create instructionSet parameter from addToBatch
#10698 merged
Jul 9, 2024 -
fix: passing 0 width/height to AbstractText/Sprite constructor
#10695 merged
Jul 5, 2024 -
fix: GpuBufferSystem Managed Buffers
#10693 merged
Jul 5, 2024 -
fix: ensure data is passed to loader
#10694 merged
Jul 5, 2024 -
chore: update pre commit
#10690 merged
Jul 4, 2024 -
fix: triple slash reference in types files
#10691 merged
Jul 4, 2024 -
chore: update workflows
#10689 merged
Jul 4, 2024 -
fix: Ensure
depthStencilRenderBuffer
gets resized when render target has depth enabled#10678 merged
Jul 4, 2024 -
fix: typos all around
#10667 merged
Jul 4, 2024 -
fix: incorrect font family being applied to text
#10687 merged
Jul 4, 2024 -
fix: events firing twice when using dynamic mode
#10677 merged
Jul 4, 2024 -
fix: Event handlers firing twice on non-interacting root display objects
#10601 merged
Jul 4, 2024
12 Pull requests opened by 2 people
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fix: restore automatic filter resolution and mask resolution/antialias
#10683 opened
Jul 3, 2024 -
feat: add 'min' and 'max' blend modes
#10684 opened
Jul 3, 2024 -
feat: [WIP] simplified interaction system
#10685 opened
Jul 3, 2024 -
feat: support multiple batch pipes
#10700 opened
Jul 5, 2024 -
feat: support custom batch geometry
#10702 opened
Jul 5, 2024 -
feat: reserve texture units for batching
#10703 opened
Jul 5, 2024 -
chore: rename Container#_onUpdate
#10710 opened
Jul 8, 2024 -
fix: _didChangeId overflows
#10712 opened
Jul 8, 2024 -
feat: add ShaderSystem#maxTextures
#10713 opened
Jul 8, 2024 -
fix: Batch Pooling follow-up
#10718 opened
Jul 9, 2024 -
fix: culling issues
#10720 opened
Jul 9, 2024 -
chore: add bunnymark to sandbox
#10721 opened
Jul 9, 2024
9 Issues closed by 5 people
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Bug: Multiple page for BitmapFont not working
#10673 closed
Jul 9, 2024 -
Bug: Text Padding does not "add to all sides of text"
#10675 closed
Jul 9, 2024 -
Bug: removeChild() not working when using a container from pixi.stage
#10709 closed
Jul 9, 2024 -
Bug: Events are firing twice when we have dynamic and static mode
#10441 closed
Jul 9, 2024 -
Bug: cannot destroy webgpu app when ticker is used
#10619 closed
Jul 9, 2024 -
Feature request: Drag events
#10455 closed
Jul 7, 2024 -
Bug: Error when resizing renderer when using backBuffer & depth enabled on render target
#10652 closed
Jul 5, 2024 -
Bug: The `save()` and `restore()` methods work incorrectly
#10632 closed
Jul 3, 2024
4 Issues opened by 3 people
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Bug: When using smartlook to record in website canvas use the canvas flickers
#10722 opened
Jul 9, 2024 -
Bug: Memory leak in `RenderGroup#childrenToUpdate` and `RenderGroup#childrenRenderablesToUpdate`
#10719 opened
Jul 9, 2024 -
Bug: pixi.text v8.2 cannot display on some old android devices.
#10692 opened
Jul 4, 2024 -
Bug: `Filter#blendRequired` does not work with WebGL if no WebGPU program is present
#10688 opened
Jul 4, 2024
11 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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feat: add a renderable GC
#10681 commented on
Jul 5, 2024 • 1 new comment -
Bug: [v8] arctifact when rendering big polygon with offscreen coordinates in Firefox and Safari
#10435 commented on
Jul 3, 2024 • 0 new comments -
Feature Request: It is not possible to set the default margin and padding of all elements to 0 when rendering HTMLText.
#10680 commented on
Jul 4, 2024 • 0 new comments -
Feature Request: Installing bitmapfont regardless of URL in v8 (like v7 BitmapFont.install)
#10640 commented on
Jul 4, 2024 • 0 new comments -
Bug: V8 MSDF text rendering quality
#10463 commented on
Jul 8, 2024 • 0 new comments -
Bug: Web Workers duplication
#10622 commented on
Jul 9, 2024 • 0 new comments -
Bug: TypeError: Failed to execute 'shaderSource' on 'WebGL2RenderingContext': parameter 1 is not of type 'WebGLShader'
#10403 commented on
Jul 9, 2024 • 0 new comments -
Bugfix/v8/hole bounds check
#9890 commented on
Jul 5, 2024 • 0 new comments -
Do not use texSubImage2D if not necessary to improve performance
#10383 commented on
Jul 5, 2024 • 0 new comments -
Update LinearLightBlend.ts
#10470 commented on
Jul 5, 2024 • 0 new comments -
feat: Optimize blur by reducing blur strength on each pass
#10653 commented on
Jul 5, 2024 • 0 new comments