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PaperMC Docker Images

These are automated builds for Docker images for each specific PaperMC Minecraft server version. Every day a new image gets build, if there are any new PaperMC build available.

PaperMC is an optimized Minecraft server with plugin support (Bukkit, Spigot, Sponge, etc.). This image provides a basic PaperMC server. All customizations are left to the user.

Why?

Because I was tired of managing multiple Java installations for different server versions. As a bonus, this allows me to incorporate a particular server installation into other Minecraft related projects for reference.

Usage

You need a working Docker installation. If that is not the case, go do that and come back once you're done.

Quick Setup

Using this image, you can create your own PaperMC server with one simple command. When you run this command, the image auto-accepts the Minecraft EULA for you.

# if you want to use docker hub
docker run -it -p 25565:25565/tcp -v -/server:/server parzivalspace/papermc:1.20.2

# if you want to use github container registry
docker run -it -p 25565:25565/tcp -v -/server:/server ghcr.io/parzival-space/papermc:1.20.2

The command above will run a PaperMC 1.20.2 server using the latest available PaperMC build. This will most likely be enougth in most cases, but you can customize the image even further.

Options

Docker provides many command line options that you can use to customize the behavior of this image. I listed some of them you are most likely to be interested in below:

  • Port Forwarding
    You certainly want your server to be accessable at some point. The port arguemnt allows you to pass a port from the container to your host machine.

    • -p <server_port>:25565/tcp - Will pass the games port to server_port on your host.
    • -p <server_port>:25575/tcp - Will pass the rcon port to server_port on your host.
  • Volume
    This allows you to make your server storage persistent by mapping a directory in the container to your hosts filesystem.

    • -v <directory>:/server - /server is where your server stores the game data in the container.
  • Detached
    Allows you to run the container detached from the current shell session. No more screen.

    • -d - Just include this in you run command instead of using screen.
  • Interactive Session
    Makes the current run session interactive. You need this if you want to use the server console.

    • -it - Makes the session interactive.
  • Restart Policy
    Docker has a feature for automatically restarting a container under certain conditions. Please read the documentation about Restart Policies. For convenience I am only mentioning on-failure here.

    • --restart on-failure - Will automatically restart the server once it crashed.
  • Name
    You shoul name your container to access it later more easily. This is especially usefull if you want to run the container detached from the current session.

    • --name <container_name> - Runs the container under the <container_name> name.
  • Environment Variables
    You can pass envrionment variables to the container. This is how you can configure this image. More on this topic stands below.

    • -e <variable>=<value> - Sets the variable <variable> to <value>.

Environment Variables

As mentioned above, you can configure this image even further by providing environment variables. This image currently only accepts 2 variables:

  • JAVA_ARGS:
    These are variables that are directly passed to the Java runtime: Here you can provide customized launch arguments.

    • -e JAVA_ARGS="-Xms=4G -Xmx=4G" - This tells the Java runtime to use 4gb of memory.
  • SERVER_ARGS:
    This variable sets the arguments that are directly passed to PaperMC. To get a full list of available arguments, set this to --help.

    • -e SERVER_ARGS="--help" - Displays PaperMCs help message.

Links

Docker Hub: parzivalspace/papermc

GitHub Package: ghcr.io/parzival-space/papermc:1.20.2

GitHub Source: parzival-space/papermc-docker

License

Distributed under the GNU GPL v3.0 License. See LICENSE for more information.