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oviebd/README.md

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👋 Hi! I'm Habibur Rahman a Proficient iOS Software Engineer with 8 years of experience in native iOS app development and Unity3D Game Engine.


  • iOS developer
  • Game Developer (Unity3D)

I'm an iOS Software Engineer with 8 years of hands-on experience in crafting native iOS apps and navigating the Unity3D Game Engine. I'm all about optimizing for the best results, using clean code, thoughtful data structures, and robust architecture.

I'm your go-to for clean and efficient coding, especially in the world of complex business applications. I'm not just an iOS whiz – I've got my hands dirty in Unity3D and native Android development too. With a background in competitive programming, I'm all about efficient code and fostering innovation.

Skills:

  • iOS : Xcode, Swift, SwiftUI, UiKit, Swift Concurrency, Combine Framework, Unit Testing, UI Testing
  • Game Development : Unity3D, C#, Unity Tool Development, Optimisation, AR, Unity UI, Gameplay Programming,
  • Architectures : SOLID, Design patterns, TDD, MVVM, MVP, MVM, etc
  • Miscilinous : OOP, Git, C, C++, Project Management, English

Pinned Loading

  1. CryptoTracker CryptoTracker Public

    Swift

  2. iOS-Real-Time-Chat-Application iOS-Real-Time-Chat-Application Public

    Swift 1

  3. LocationPicker LocationPicker Public

    iOS Location picker in swiftUI

    Swift

  4. Swift_Concurrency Swift_Concurrency Public

    Demonstrate various examples of swift concurrency.

    Swift

  5. Immune-System Immune-System Public

    Developed by Unity3D Game Engine

    C# 1

  6. Asyncronous_Programming_Unity Asyncronous_Programming_Unity Public

    It is an R&D project related to asynchronous programming in Unity. I am trying to learn how to use asynchronous programming in Unity with some optimised way.

    ASP.NET