Fix #15595 - Stop caching TileRepresentation based on source key and use interimTile until tiles are loaded. #15596
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Fixes #15595 by stopping caching TileRepresentation based on source key and use interimTile until tiles are loaded.
I am new to contributing to this project so im not sure if this is the best way to fix the underlying issue. I think the main aspects are correct. For example I could not find a way to keep using
isDrawableTile_
, but the current way its used inWebGLBaseTileLayerRenderer
is also causing issues.