Clarify limitation on the WebGL layer swipe example #15409
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Following discussion with @jahow from past work we had and other issues that had popped up here and there (#14641) with the limitation of the WebGL swipe example, we discussed the fact that it should be a bit more visible that the current example is not perfect for real use case scenarios.
I tried my best to just get some word around possible workarounds and the current state of "why it works now". It's by no mean perfect, as I wanted to stay short without going full technical.