An experimental migration of GLPaint to Metal.
Xcode 10.2.1, iOS SDK 12.2
(You cannot build Metal apps targeting simulators.)
iOS 9.0 or later, Metal capable devide
- https://www.raywenderlich.com/9211-moving-from-opengl-to-metal
- �https://stackoverflow.com/q/51398534/6541007
- https://stackoverflow.com/q/34921260/6541007
See the license terms included in each files of the original project.
https://developer.apple.com/library/archive/samplecode/GLPaint/Introduction/Intro.html
Or the copied terms included in each files of the tranlated project.
https://github.com/ooper-shlab/GLPaint1.13-Swift
Many files including some classes and resources are taken from the original project or the translated project as is. Please respect the license terms in the original projects.