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v0.2

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@onox onox released this 30 Apr 15:37
· 748 commits to master since this release
v0.2
860eb05

Changes

  • Update GLFW bindings to 3.3
  • Add atmospheric scattering and adaptive tesselated terrain features
  • Render debug axes, bounding boxes, spheres, and lines
  • Add separable filter with Gaussian kernel and moving average filter to blur textures
  • Add FFT algorithm that operates on a buffer
  • Remove vertex formats and document programmable vertex pulling
  • Remove shader subroutines
  • Add EGL bindings
  • Add joystick button sequence, chords, and rapid button tapping detection
  • Add SIMD x86 extensions AVX2 and FMA
  • Reorganize repository and add Alire crates