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Alan Wolfe
Atrix256
Graphics Research Engineer at EA SEED.
Previously NVIDIA, Blizzard, Midway, WB and others.
EA SEED
David Eberly
davideberly
Chief Technologist at Geometric Tools.
Geometric Tools Redmond Washington USA
Erik S. V. Jansson
CaffeineViking
Senior Graphics Programmer at Remedy Entertainment’s Northlight engine team.
Remedy Entertainment Plc Espoo, Finland
Gargaj
Polyurethane audio breeder / semi-organic code regurgitation trooper.
Conspiracy ^ Ümlaüt Design Budapest, Hungary
Nathan Reed
Reedbeta
3D rendering at Adobe; formerly at 343, Sucker Punch, and NVIDIA. Math & coding blog writer, sometime musician, sci-fi & physics nerd. He/him.
@adobe Seattle, WA
ands
ands
Graphics Programmer. Also interested in: GameDev, Electronics, Maker/Demoscene.
Spliced Inc London, UK
Sebastian Aaltonen
sebbbi
Building the HypeHype renderer. Previously at Unity and Ubisoft.
Unity Helsinki
Jasper Bekkers
Jasper-Bekkers
CEO at Traverse Research. Previously at Frostbite, OTOY, EA/SEED and Embark Studios.
DMs open on Twitter.
Bart Wronski
bartwronski
A programmer passionate about graphics, maths, image processing, signal theory, photography, machine learning and electronic music.
New York