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The new future of dotnet/reactive and UniRx.

C# 1,923 87 Updated Aug 22, 2024

Svelto ECS C# Entity Component System

C# 1,185 96 Updated Jul 15, 2024

🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.

C++ 42,526 1,864 Updated Aug 23, 2024

Task Animation Library for Unity

C# 380 34 Updated Mar 6, 2024

TypoScript is JavaScript-like language with typos. Some typos in variable and function names are acceptable.

JavaScript 113 2 Updated Jul 1, 2023
JavaScript 3 1 Updated Dec 28, 2021

Powerful automated tool for reverse engineering Unity IL2CPP binaries

C 2,577 418 Updated May 13, 2022

Minimal dependency injection framework for Unity

C# 694 51 Updated Aug 29, 2024

rust sandbox

Rust 1 Updated May 8, 2021

Tokoi's Laboratory

HTML 12 2 Updated Jun 13, 2024

静的コード生成で依存関係を解決するDIコンテナ。シンプルで柔軟な使い心地を目指しています。

C# 8 Updated Dec 16, 2022

The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.

C# 1,867 163 Updated Aug 15, 2024

Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of comp…

C# 866 34 Updated Aug 22, 2023

Voxel-based Global Illumination using Unity Scriptable Render Pipeline

C# 769 63 Updated Sep 20, 2022

Rx Tween Animation Library for Unity

C# 209 18 Updated Sep 11, 2023

Fuxxing Atlassian Confluence Wiki Parser

Ruby 3 1 Updated Apr 29, 2013

Codebase for my demoscene(s).

C 3 Updated Oct 8, 2012

Procedural Noise Shader Routines compatible with WebGL

C 2,759 301 Updated Dec 7, 2023

ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming

C# 976 194 Updated Jan 26, 2021

Object instancing/particle animation system for Unity

C# 1,178 164 Updated Feb 10, 2017

C++20 framework for creative coding 🎮🎨🎹 / Cross-platform support (Windows, macOS, Linux, and the Web)

C++ 995 137 Updated Aug 8, 2024

This is library for Siv3D.

C++ 5 1 Updated Jul 12, 2016