Runic
is a playground for testing out different path rendering approaches with focus on anti-aliasing quality on low dpi displays.
S
- Toggle colorspace (linear RGB <-> sRGB)
cargo run --example furu --release
F1
- Coarse rasterizer (box filter)F2
- Distance rasterizer (box filter)F3
- Distance rasterizer (radial box filter)F4
- Coarse rasterizer (1x1 Heaviside filter)F5
- Coarse rasterizer (8x8 Heaviside filter) (B
for Tent filter,N
for Box filter)F6
- Analytic rasterizer (box filter)1
- Default scene (two triangles)2
- Debug scene3
- Gradient (colorspace test)
cargo run --example filters --release
B
- Tent filterN
- Box filter