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Streamlined interface for generating images with AI in Krita. Inpaint and outpaint with optional text prompt, no tweaking required.
Official code for "F5-TTS: A Fairytaler that Fakes Fluent and Faithful Speech with Flow Matching"
Code for "GVHMR: World-Grounded Human Motion Recovery via Gravity-View Coordinates", Siggraph Asia 2024
An implementation of zero-cost antialiasing by probabilistically perturbing rasterization of pixels. Invented by Bob Burrough.
An awesome overview of existing open-source decentralized apps, platforms, protocols and concepts for social networking, engagement and collaboration
Unity editor window for combining animation clips
Experimental implementation of contact shadows for Unity.
Project in High Performance Computer Graphics (3rd place) at LTH by Theodor Lundqvist, Jiuming Zeng and Jintao Yu.
A generative speech model for daily dialogue.
Vision-Augmented Retrieval and Generation (VARAG) - Vision first RAG Engine
A new novel multi-modality (Vision) RAG architecture
[SIGGRAPH 2023] Composite Motion Learning with Task Control
Caustics computation using ThreeJS
FFT-based ocean-wave rendering, implemented in Godot
🎙 AI-driven social media content generation
Performant plane reflections in three.js r139
Tools for Unity. Free to use (And always will be). (Unless you want to also buy them from Unity Asset Store). Also download my https://github.com/quizcanners/Quiz-cAnners module, Painter depends on…
Unity project that replicates Ghost of Tsushima's Guiding Wind feature
A mobile implementation of depth of field.
UE5's Nanite implementation using WebGPU. Includes the meshlet LOD hierarchy, software rasterizer and billboard impostors. Culling on both per-instance and per-meshlet basis.
An attempt at reproducing unreal nanite in threejs
Creating the mechanics for Inventory from The Last of Us
Chronos – Time Control – Free Unity3D Asset. Chronos brings full time control to Unity. It is easy to use, optimized for performance and equipped to handle any scenario you have in mind. Perfect fo…