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An interactive environment to showcase, test, and benchmark a motion blur post process effect driven by the Jump Flood Algorithm in Godot 4.3 beta
A Python framework for high performance GPU simulation and graphics
A massively parallel, high-level programming language
Open source code for AlphaFold.
Demo: https://www.youtube.com/watch?v=LxfDmF0HxSg
Probabilistic language based on pattern matching and constraint propagation, 153 examples
A fast entity component system (ECS) for C & C++
๐ป๐ฅ Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.
Daxa is a convenient, simple and modern gpu abstraction built on vulkan
๐ผ ๐ผ ๐ผ ๐ผ ๐ผ โThe most popular, free and open-source Tailwind CSS component library
Explain complex systems using visuals and simple terms. Help you prepare for system design interviews.
An efficient C++17 GPU numerical computing library with Python-like syntax
Godot Engine โ Multi-platform 2D and 3D game engine
An open source implementation of Microsoft's VALL-E X zero-shot TTS model. Demo is available in https://plachtaa.github.io
๐ Text-Prompted Generative Audio Model
The PCSX-Redux project is a collection of tools, research, hardware design, and libraries aiming at development and reverse engineering on the PlayStation 1. The core product itself, PCSX-Redux, isโฆ
๐ข 500+ 1-click Portainer app templates
Cool one-shot particle system for Godot
Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.