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Stars
A 2D Particle system done with C++ and SDL 2.0
C# and Python implementation of the "mip flooding" algorithm used in God of War. This algorithm was presented in the 2019 GDC talk and optimizes game textures sizes on disk.
A 3D game engine.
A 3d game engine developed with opengl in c ++
nintervik / Gunbird_P01
Forked from Wilhelman/Gunbird_P01Project I - Tribute to Gunbird game arcade 1994
Pinball game made with Box2D, c++ and SDL.